from pydantic import BaseModel from secrets import choice from src.models import KeypadSize from src.utils import list_to_matrix, secure_fisher_yates_shuffle, matrix_to_list, matrix_transpose class UserInterface(BaseModel): interface: list[int] keypad_size: KeypadSize @staticmethod def new(keypad_size: KeypadSize): # Todo: this a hack do a proper random interface interface = UserInterface( interface=list(range(keypad_size.numb_of_attrs)), keypad_size=keypad_size ) interface.random_interface_shuffle() return interface def sign_up_interface(self): assert (not self.keypad_size.is_dispersable) self.random_interface_shuffle() interface_matrix = self.interface_keypad_matrix() attr_set_view = matrix_transpose(interface_matrix) attr_set_view = secure_fisher_yates_shuffle(attr_set_view) attr_set_view = attr_set_view[:self.keypad_size.numb_of_keys] interface_matrix = matrix_transpose(attr_set_view) return UserInterface( interface=matrix_to_list(interface_matrix), keypad_size=KeypadSize( numb_of_keys=self.keypad_size.numb_of_keys, attrs_per_key=self.keypad_size.numb_of_keys ) ) def interface_keypad_matrix(self) -> list[list[int]]: return list_to_matrix(self.interface, self.keypad_size.attrs_per_key) def random_interface_shuffle(self): keypad_view = self.interface_keypad_matrix() keypad_view = secure_fisher_yates_shuffle(keypad_view) set_view = matrix_transpose(keypad_view) set_view = [secure_fisher_yates_shuffle(attr_set) for attr_set in set_view] keypad_view = matrix_transpose(set_view) self.interface = matrix_to_list(keypad_view) def disperse_interface(self): assert (self.keypad_size.is_dispersable) user_interface_matrix = list_to_matrix(self.interface, self.keypad_size.attrs_per_key) shuffled_keys = secure_fisher_yates_shuffle(user_interface_matrix) attr_rotation = secure_fisher_yates_shuffle(list(range(self.keypad_size.numb_of_keys)))[ :self.keypad_size.attrs_per_key] dispersed_interface = self.random_attribute_rotation( shuffled_keys, attr_rotation, ) self.interface = matrix_to_list(dispersed_interface) def partial_interface_shuffle(self): numb_of_selected_sets = self.keypad_size.attrs_per_key // 2 # randomly shuffle half the sets. if attrs_per_key is odd, randomly add one 50% of the time numb_of_selected_sets += choice([0, 1]) if (self.keypad_size.attrs_per_key & 1) == 1 else 0 selected_sets = secure_fisher_yates_shuffle(list(range(self.keypad_size.attrs_per_key)))[:numb_of_selected_sets] user_interface_matrix = self.interface_keypad_matrix() shuffled_keys = secure_fisher_yates_shuffle(user_interface_matrix) interface_by_sets = [] for idx, attrs in enumerate(matrix_transpose(shuffled_keys)): if idx in selected_sets: interface_by_sets.append(secure_fisher_yates_shuffle(attrs)) else: interface_by_sets.append(attrs) self.interface = matrix_to_list(matrix_transpose(interface_by_sets)) @staticmethod def random_attribute_rotation( user_interface: list[list[int]], attr_rotation: list[int] ) -> list[list[int]]: transposed_user_interface = matrix_transpose(user_interface) assert (len(attr_rotation) == len(transposed_user_interface)) for idx, attr_set in enumerate(transposed_user_interface): rotation = attr_rotation[idx] transposed_user_interface[idx] = attr_set[rotation:] + attr_set[:rotation] return matrix_transpose(transposed_user_interface) def attribute_adjacency_graph(self) -> dict[int, set[int]]: user_interface_keypad = self.interface_keypad_matrix() graph = {} for key in user_interface_keypad: for attr in key: graph[attr] = set(key) graph[attr].remove(attr) return graph def get_key_attr_idxs(self, key_numb: int) -> list[int]: assert (0 <= key_numb < self.keypad_size.numb_of_keys) keypad_attr_idx = self.interface_keypad_matrix() return keypad_attr_idx[key_numb]