from dataclasses import dataclass from secrets import choice from src.models import KeypadSize from src.utils import list_to_matrix, secure_fisher_yates_shuffle, matrix_to_list, matrix_transpose @dataclass class UserKeypad: keypad: list[int] keypad_size: KeypadSize @classmethod def create(cls, keypad_size: KeypadSize) -> 'UserKeypad': keypad = UserKeypad( keypad=list(range(keypad_size.numb_of_props)), keypad_size=keypad_size ) keypad.random_keypad_shuffle() return keypad def sign_up_keypad(self): if self.keypad_size.is_dispersable: raise ValueError("Keypad size is dispersable") self.random_keypad_shuffle() keypad_matrix = self.keypad_matrix() attr_set_view = matrix_transpose(keypad_matrix) attr_set_view = secure_fisher_yates_shuffle(attr_set_view) attr_set_view = attr_set_view[:self.keypad_size.numb_of_keys] keypad_matrix = matrix_transpose(attr_set_view) return UserKeypad( keypad=matrix_to_list(keypad_matrix), keypad_size=KeypadSize( numb_of_keys=self.keypad_size.numb_of_keys, props_per_key=self.keypad_size.numb_of_keys ) ) def keypad_matrix(self) -> list[list[int]]: return list_to_matrix(self.keypad, self.keypad_size.props_per_key) def random_keypad_shuffle(self): keypad_view = self.keypad_matrix() keypad_view = secure_fisher_yates_shuffle(keypad_view) set_view = matrix_transpose(keypad_view) set_view = [secure_fisher_yates_shuffle(attr_set) for attr_set in set_view] keypad_view = matrix_transpose(set_view) self.keypad = matrix_to_list(keypad_view) def disperse_keypad(self): if not self.keypad_size.is_dispersable: raise ValueError("Keypad size is not dispersable") user_keypad_matrix = list_to_matrix(self.keypad, self.keypad_size.props_per_key) shuffled_keys = secure_fisher_yates_shuffle(user_keypad_matrix) attr_rotation = secure_fisher_yates_shuffle(list(range(self.keypad_size.numb_of_keys)))[ :self.keypad_size.props_per_key] dispersed_keypad = self.random_attribute_rotation( shuffled_keys, attr_rotation, ) self.keypad = matrix_to_list(dispersed_keypad) def partial_keypad_shuffle(self): # TODO: this should be split shuffle numb_of_selected_sets = self.keypad_size.props_per_key // 2 # randomly shuffle half the sets. if props_per_key is odd, randomly add one 50% of the time numb_of_selected_sets += choice([0, 1]) if (self.keypad_size.props_per_key & 1) == 1 else 0 selected_sets = secure_fisher_yates_shuffle(list(range(self.keypad_size.props_per_key)))[:numb_of_selected_sets] user_keypad_matrix = self.keypad_matrix() shuffled_keys = secure_fisher_yates_shuffle(user_keypad_matrix) keypad_by_sets = [] for idx, attrs in enumerate(matrix_transpose(shuffled_keys)): if idx in selected_sets: keypad_by_sets.append(secure_fisher_yates_shuffle(attrs)) else: keypad_by_sets.append(attrs) self.keypad = matrix_to_list(matrix_transpose(keypad_by_sets)) @staticmethod def random_attribute_rotation( user_keypad: list[list[int]], attr_rotation: list[int] ) -> list[list[int]]: transposed_user_keypad = matrix_transpose(user_keypad) if len(attr_rotation) != len(transposed_user_keypad): raise ValueError("attr_rotation must be the same length as the transposed user keypad") for idx, attr_set in enumerate(transposed_user_keypad): rotation = attr_rotation[idx] transposed_user_keypad[idx] = attr_set[rotation:] + attr_set[:rotation] return matrix_transpose(transposed_user_keypad) def attribute_adjacency_graph(self) -> dict[int, set[int]]: user_keypad_keypad = self.keypad_matrix() graph = {} for key in user_keypad_keypad: for attr in key: graph[attr] = set(key) graph[attr].remove(attr) return graph def get_attr_idx_by_keynumb_setidx(self, key_numb: int, set_idx: int) -> int: if not (0 <= key_numb < self.keypad_size.numb_of_keys): raise ValueError(f"key_numb must be between 0 and {self.keypad_size.numb_of_keys - 1}") if not (0 <= set_idx < self.keypad_size.props_per_key): raise ValueError(f"set_idx must be between 0 and {self.keypad_size.props_per_key - 1}") keypad_attr_idx = self.keypad_matrix() return keypad_attr_idx[key_numb][set_idx]