implement generate login interface and login

This commit is contained in:
2024-07-15 13:01:28 -05:00
parent a080f945fa
commit 897b981098
9 changed files with 220 additions and 77 deletions

View File

@@ -1,4 +1,5 @@
from pydantic import BaseModel
from secrets import choice
from src.utils import list_to_matrix, secure_fisher_yates_shuffle, matrix_to_list
@@ -18,7 +19,7 @@ class UserInterface(BaseModel):
def disperse_interface(self):
user_interface_matrix = list_to_matrix(self.interface_index, self.numb_sets)
shuffled_keys = secure_fisher_yates_shuffle(user_interface_matrix)
dispersed_interface = self._random_attribute_rotation(shuffled_keys)
dispersed_interface = self._random_attribute_rotation(shuffled_keys, list(range(self.numb_sets)))
self.interface_index = matrix_to_list(dispersed_interface)
@staticmethod
@@ -26,13 +27,28 @@ class UserInterface(BaseModel):
return [list(row) for row in zip(*interface)]
def shuffle_interface(self):
pass
"""just like dispersion but only half the sets are rotated"""
numb_of_selected_sets = self.numb_sets // 2
# randomly shuffle half the sets. if numb_sets is odd, randomly add one 50% of the time
numb_of_selected_sets += choice([0, 1]) if (self.numb_sets & 1) == 1 else 0
selected_sets = secure_fisher_yates_shuffle(list(range(self.numb_sets)))[:numb_of_selected_sets]
user_interface_matrix = list_to_matrix(self.interface_index, self.numb_sets)
shuffled_keys = secure_fisher_yates_shuffle(user_interface_matrix)
interface_by_sets = []
for idx, attrs in enumerate(self.matrix_transpose(shuffled_keys)):
if idx in selected_sets:
interface_by_sets.append(secure_fisher_yates_shuffle(attrs))
else:
interface_by_sets.append(attrs)
self.interface_index = matrix_to_list(self.matrix_transpose(interface_by_sets))
def _random_attribute_rotation(self, user_interface: list[list[int]]) -> list[list[int]]:
def _random_attribute_rotation(self, user_interface: list[list[int]], selected_sets: list[int]) -> list[list[int]]:
attr_rotation = secure_fisher_yates_shuffle(list(range(self.numb_keys)))[:self.numb_sets]
transposed_user_interface = self.matrix_transpose(user_interface)
assert (len(attr_rotation) == len(transposed_user_interface))
for idx, attr_set in enumerate(transposed_user_interface):
if idx not in selected_sets:
continue
rotation = attr_rotation[idx]
transposed_user_interface[idx] = attr_set[rotation:] + attr_set[:rotation]
return self.matrix_transpose(transposed_user_interface)
@@ -46,3 +62,8 @@ class UserInterface(BaseModel):
graph[attr].remove(attr)
return graph
def get_key_attr_idxs(self, key_numb: int) -> list[int]:
assert (0 <= key_numb < self.numb_keys)
keypad_attr_idx = list_to_matrix(self.interface_index, self.numb_sets)
return keypad_attr_idx[key_numb]